YDreams Global Secures Funds To Create Exhibition About Spanish Icon Joan Miró
VANCOUVER, B.C. – July 13th, 2020 – YDX Innovation Corp (TSX-V: YDX, OTC: YDRMF, FSE: A2PB03) (“YDX” or the “Company”) is pleased to announce that has won an opportunity to create a new immersive exhibition. Entitled “The Wonderful Garden of Miró”, the exhibition is inspired by the work of one of the most renowned Spanish artists, Joan Miró.
“The Wonderful Garden of Miró”, is an immersive and sensory exhibition on the work of the Catalan painter who combined abstract art with surrealist fantasy. Joan Miró i Ferrà was a Spanish painter, sculptor and ceramicist born in Barcelona. A museum dedicated to his work, the Fundació Joan Miró, was established in his native city of Barcelona in 1975. The interactive exhibition is part of a physical exhibit that is bringing originals paintings from “Wonders with Acrostic Variations in the Garden of Miró”.
The exhibition was designed by Museu do Céu Aberto (MCA) in partnership with YDreams Global. The Company is responsible for leading the planning, sponsorship negotiation and execution of the exhibition. The project has six different creative areas showcasing the use of different technologies, such as interactive projection, augmented reality and several immersive art installations that provide incredible photo and visitor engagement opportunities. The exhibition is scheduled to open in November 2020, at the Farol Santander, one of the tallest skyscrapers of São Paulo and one of the most important cultural centers of the country.
YDreams Global had recently delivered on a project at the same venue, “Tarsila for Kids”, which was seen by over 100,000 visitors and generated thousands of social media impressions, several TV segments and newspaper articles; and proved to be a successful engagement for the client and for the Company.
“We loved the partnership with Farol Santander and are happy to have secured a second large exhibition on the same venue. They have one of the most demanded exhibitions venues in Brazil and the fact that we are back in less than a year shows how interactive exhibitions are a popular attraction. Our exhibitions are bringing higher numbers of visitors each year and those numbers can facilitate the negotiation with potential sponsors. The strategy of creating our own exhibitions has worked in 2019 and we are excited to expand our catalogue with such an international name,” stated Karina Israel, COO and co-founder of YDX and YDreams Global and co-creator of the exhibition.
On Friday, July 10th, the Company was announced that it had entered into share purchase agreement with Render.GG, to acquire all of its issued and outstanding shares.
Based in the United Kingdom, RENDER is an expert in media production and management, motion graphics, social media management and content curation for YouTube. Render.GG is a well-known name in creating content for popular streamers, YouTube Celebrities and personalities within the esports and gaming industry. RENDER’s boasts an impressive list of clients, including Fortnite Streamer Lachlan with 13.5M subscribers, Social Media influencers SSSniperWolf and Amouranth with 25M and 4.5M Social Reach respectively. Render.GG has also worked with brands like KFC Gaming and GFuel, in addition to esports teams like Cavs Legion, the gaming division of NBA franchise, Cleveland Cavaliers and G2 Esports, an European esports organization.
About YDX Innovation
YDX Innovation Corp. (TSXV- YDX :: www.ydxinnovation.com) is a technology company that develops products and services and is an expert in immersive technologies like Augmented and Virtual Reality, eSports events and Interactive Exhibitions under the following four divisions:
Arkave VR Arena – https://sales.arkavevr.com/ – a gaming platform that brings the most immersive Virtual Reality experience to Location-Based venues with a highly scalable business model. Developed as an all-in-one gamers haven featuring state-of-the-art free room tech right down to the most nostalgic gaming systems.
YDreams Global – www.ydreamsglobal.com – have developed over 1,300 interactive experiences for clients all over the world such as Disney, NBA, Adidas, Cisco, Nokia, Nike, Mercedes-Benz, Coca-Cola, Santander, AmBev, Qualcomm, Unilever, City of Rio and Fiat.
BEAT Gaming – www.beat.gl -Founded in 2011, BEAT Gaming is an experienced Canadian esports company that has organized internationally recognized events such as the Dota 2, Overwatch and PUBG BEAT Invitational. Since its creation, BEAT has organized over 30 professional and semi-pro esports events, which have reached over 40 million views globally.
Purple Mage Advisors – www.purplemage.com – Purple Mage Advisors (PMA) is a research and data analysis firm that specializes in player recruitment and development in the gaming industry. PMA helps esports and gaming companies with industry reports, player recruitment, player training, data analysis and relevant statistical reporting.
Director and CEO
This news release may contain “forward-looking statements” within the meaning of applicable Canadian securities laws, including, without limitation: the belief that Company has a bright future that depends on strategic investment in new technologies; the intention to build a sustainable and conscientious company; the intention that YDX will have a stronger presence online through new products in esports and VR; and the intention to bring Virtual Reality to consumers directly and offer expertise in immersive technologies to allow companies to better operate during the new reality of the COVID-19 pandemic. Forward-looking statements are necessarily based upon a number of estimates and assumptions that, while considered reasonable by management, are inherently subject to significant business, economic and competitive uncertainties, and contingencies. Forward-looking statements are necessarily based upon a number of estimates and assumptions that, while considered reasonable by management, are inherently subject to significant business, economic and competitive uncertainties, and contingencies. These statements generally can be identified by the use of forward-looking words such as “may”, “should”, “will”, “could”, “intend”, “estimate”, “plan”, “anticipate”, “expect”, “believe” or “continue”, or the negative thereof or similar variations. Forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause future results, performance or achievements to be materially different from the estimated future results, performance or achievements expressed or implied by those forward-looking statements and the forward-looking statements are not guarantees of future performance. The Company’s statements expressed or implied by these forward-looking statements are subject to a number of risks, uncertainties, and conditions, many of which are outside of the Company’s control, and undue reliance should not be placed on such statements. Forward-looking statements are qualified in their entirety by the inherent risks and uncertainties surrounding the Transaction, including: that the Company’s assumptions in making forward-looking statements may prove to be incorrect; general adverse market conditions and competition; the inability to finance operations and/or obtain any future strategic investment necessary to implement new technologies; the inability to build a sustainable, conscientious company with a stronger presence online through new products in esports and VR; the inability to bring Virtual Reality to consumers directly and offer expertise in immersive technologies; and that market conditions related to the COVID-19 pandemic may negatively affect the outcome of the business or operations of the Company, including its results and financial condition. Except as required by securities law, the Company does not assume any obligation to update or revise any forward-looking statements, whether as a result of new information, events or otherwise.
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